That is where most of the tuning effort goes, because it is where most 3D web projects quietly fail. We test on mid-range Android hardware, not just a developer's laptop, and we build a simplified fallback scene for devices that genuinely cannot carry the full experience — rather than serving everyone the heaviest possible version and hoping for the best.
That is where most of the tuning effort goes, because it is where most 3D web projects quietly fail. We test on mid-range Android hardware, not just a developer’s laptop, and we build a simplified fallback scene for devices that genuinely cannot carry the full experience — rather than serving everyone the heaviest possible version and hoping for the best.